⤴
Double Jump
Use one extra jump in the air to save difficult runs and clear stacked patterns.
↧
Slide
Move under low overhead barriers instead of jumping into them.
◌
Shield
Blocks the next hit and gives you one safe mistake.
♥
Extra Life
Restores one life during a run, up to the cap.
◎
Magnet
Pulls nearby coins toward the runner for a short time.
◔
Slow Motion
Temporarily slows obstacle movement and gives you recovery time.
★
Run Perks
Choose two pre-run bonuses like extra life, wider magnet, higher combo hold, or extra boss reward.